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ParticleEditor

While writing the ParticleSystem I came to realize that I would never be able to create the effects I want by manually editing variables in the ParticleEffect class in order to create new effects. That's so because I couldn't imagine how strong the change of any attributes would change the look of the visual effect. So I tried to write an editor in which you can change those attributes while the effect is running in real time. Although I thought it would be nice if I could save Effects to a file and load them back in.


The Editor is still not finished.


Changing a few variables on the fly is possible but the concept of change methods in ParticleEffect and the timeStamps in Particle is not fully developed


Saving and loading effects from and into a file works. And the concept of doing this is also quite well

 
 documentation/particleeditor.1304911981.txt.gz · Last modified: 2011/05/09 05:33 by tim
 
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