Table of Contents

Progress

Client

TaskNext upProgress
GroundOptimize, Blend?80%
ParticlesEmbed Tim's code, make a system to use it10%
HUDProvide a basic Framework for HUD elements20%
ConnectingTransmit useful data during the Handshake, Login40%
TilesImprove tile update performance60%
ResourcesDo this also for sounds/…70%
EntitiesImprove Prediction/timings50%
EventsMake the system more dynamic50%

Server

TaskNext upProgress
Entity UpdatesSend updates to relevant clients only80%
Serialize Entities Decide, if the client needs to know about this entity80%
PhysicsCreate a simple predictable physics engine0%
 
 progress.txt · Last modified: 2011/05/08 16:56 by armageddon
 
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